Game Maker Planet

May 17, 2012

May 6, 2012

  • 7:48pm

    I'm rather obsessed with user generated content, particularly art tools.  Recently, I had a wonderful experience with Realm of the Mad God.  Alex Carobus added in a simple pixel editor that allowed anyone to create sprites that might be used in the game.  Very rapidly, players created thousands of truly delightful pieces of art.

    Inspired by this, I set a design challenge for myself.
    • 3D in a browsers. What is an easy-to-use 3D modeling tool...

April 29, 2012

  • 7:15pm

    Here are two tools I've been using lately to better understand the functionality of my game designs.  The first is the loop, a structure that should be very familiar to those who have look skill atoms.  The second is the arc.

    Loops

March 1, 2012

  • 11:15pm

    It is that time of year when I bodysurf the sweating developer crowds in San Francisco and inevitably contract to some horrible nerd-specific viral infection. Current theory: Never touch the glasses.  The past three years have resulted in the entire week of GDC being a blur of  fever and fatigue-induced hallucinations interspersed with violently explosive sneezing fits.  Here's to GDC 2012: Reliving Twelve Monkeys for the fourth year in a row.

    Somewhere in...
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5:59am May 20-5:00 GMT